"The obvious way to grade a drawing rewards the one thing you must never reward: tracing. The whole grader exists to escape that trap."
The Trap: Grading by Overlap
The naive grader is seductive and wrong. Compare the student's lines to the photo's edges, measure how much they overlap, call that the score. But think about who wins: a perfect tracer. Someone who laid tracing paper over the reference and copied every edge scores a flawless 100 and learned absolutely nothing about construction. An overlap grader doesn't measure whether you understood the solid — it measures whether you copied its silhouette accurately. It grades the exact skill the whole engine is built to make obsolete.
The Move: Align Away the Pose
Here is the escape. Before comparing your construction to the reference, the grader runs Procrustes analysis: it finds the single best 2-D similarity transform — a translation, a uniform scale, and a rotation — that maps your construction onto the reference, applies it, and only then measures the difference. Translation removes where you drew it. Uniform scale removes how big. Rotation removes how tilted. All three are exactly the things a tracer gets right for free by copying placement — so aligning them away deletes the tracer's entire advantage before a single point is scored.
What Survives the Alignment Is Construction
After Procrustes, two constructions that are the same shape — drawn small in the corner or large in the center, upright or tilted — score identically, because position, size, and tilt were removed. What can still differ is the shape itself: the angle of the jaw relative to the brow, the proportion of the cranium to the face, where the box's far edge sits relative to the near one. That residual difference is your construction accuracy. It cannot be earned by placement, because placement no longer exists in the comparison. This is the literal, mathematical meaning of the promise from Track 2: it grades your construction, not your tracing.
The Bed of Procrustes
The name is a grim Greek myth: Procrustes made guests fit his iron bed by stretching the short ones and cutting the tall ones. The analysis borrows the image — it stretches, shifts, and rotates your drawing to best-fit the reference 'bed.' But note the crucial restraint: it uses a similarity transform only, never a shear or a free warp. It can slide, resize, and turn your construction, but it cannot bend a wrong shape into a right one. So it forgives everything that doesn't matter (placement) and forgives nothing about the shape that does. One honest footnote, answered two lessons on: similarity removes position, size, and tilt — but a deliberate stretch survives it, and that leftover is exactly what the engine will call exaggeration.