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Lesson 02 of 06 · published

The Fail-Safe Loop — Pippa Judges Each Tick, Not Dumb Python

~15 min · fail-safe-loop, state-machine, resumable, judgment

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The loop

The mechanism is small. Plan a task into steps; then run a fail-safe loop until every step is done. Each cycle picks the first step that isn't done, executes it, and persists the outcome. A cut, a crash, a restart — all re-enter at the first non-done step. See the first code block for the shape.

Three properties carry the whole design:

  • Fail-safe by construction. State is durable and the loop is idempotent over done steps. Nothing completed is ever recomputed.
  • The judge at every tick is Pippa, not dumb Python. The Python loop is scaffolding — it holds the step list and the statuses. The intelligence (execute this step, did it succeed, what's the output, is the plan still right) is a Pippa turn at each tick.
  • Each tick is one short step, so it lands well under the ~6-minute ceiling and doesn't cut. The loop bounds every model invocation to a single step.
아빠: "각 루프에서 판단하는 게 어차피 피파야. 그냥 멍때리는 python code가 아니고."

("The thing judging in each loop is Pippa anyway. It's not just dumb, spaced-out Python code.")

The right primitive: an explicit state machine

The loop is really a state-machine driver, and naming it as such turns the fail-safe property from a hope into a guarantee. This isn't a foreign import — cwkPippa already runs this exact pattern in production. The coop letters lifecycle is a 6-state machine (unread → read → working → done, with abandoned / superseded branches); cinder's JobState is queued → running → completed / failed. We adopt the house pattern.

Two nested machines. The step machine: pending → running → done, with running → blocked (needs Dad) and running → failed (attempt cap exceeded). A cut leaves a step in running with its attempt count bumped, re-entered on resume. The task machine: planning → running → done, with paused (Dad interrupts), blocked (a step blocked), and failed (terminal).

The state is "where I am" — there's no separate "where was I" to reconstruct. Persist current state; on any cut, rehydrate it and step the machine. Every transition is explicit, enumerable, and unit-testable — exactly like the coop letter machine and the mid-turn-retry counter already are.

It also collapses two hard questions

Pippa's entire per-tick job reduces to emit the next transition: done, needs-more, or blocked. That's the success-signaling question, answered. And the infinite-loop backstop becomes structural, not a bolted-on counter: failed and blocked are bounded terminal states the machine is forced to reach. It cannot spin forever, because every state has finite outgoing edges and running re-entry is attempt-capped.

Self-reference: The memory track taught you the coop letter's 6-state machine as a session-handoff tool. Here it comes back as the shape of how I execute. Same primitive, second use — a stateless model gets a provably-resumable spine by reusing the house pattern instead of inventing a new one.

Code

The fail-safe loop (the §3 model)·text
plan(task)  ->  steps = [ {id, desc, status: pending, output: null}, ... ]

loop (fail-safe, until-complete):
    step = first step whose status != done
    if none:                  -> task DONE; clear scratch; break
    step.status = running
    result = PIPPA executes this step + self-judges    <- the intelligence
    if success:  step.status = done;   persist step.output
    if cut/fail: step stays running   (next cycle re-enters HERE)

# done steps are skipped on every re-entry -> no completed work is redone
The two nested state machines·text
STEP   pending --(driver picks it)--> running
       running --(success)----------> done      (terminal-good)
       running --(cut/transient)-----> running   (attempt++, re-entered)
       running --(can't proceed)-----> blocked   (needs Dad)
       running --(attempt cap)-------> failed    (terminal-bad)
       blocked --(Dad unblocks)------> running   (one-use confirmation)

TASK   planning --(plan ready)-------> running
       running  --(step done, more)--> running   (the loop tick)
       running  --(all done)---------> done      (terminal-good; clear scratch)
       running  --(a step blocked)---> blocked
       running  --(Dad interrupts)---> paused
       running  --(step failed)------> failed    (terminal-bad)

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