Three roads
Raw WebSocket: best performance, total control, universal interoperability, most code to write. Socket.IO: rooms/reconnect/ack/fallback built-in, fastest to ship a chat-shaped app, locks you into the SDK. Managed services (Ably, Pusher, Supabase Realtime): zero infra, generous SDKs, per-message pricing, vendor lock-in.
The honest decision matrix
Most teams pick by trend, not fit. Here is a more honest version: pick raw WebSocket when you need custom protocols, third-party interop, or extreme performance. Pick Socket.IO when you are shipping a chat/collab/notification app and your audience is your own clients. Pick managed services when the engineering cost of self-hosting outweighs the per-message cost — typically very-small-team or very-large-scale.
cwkPippa's choice
cwkPippa runs Mac-Studio-at-home, single server, audience of two. Raw FastAPI WebSocket would be over-engineering; even SSE is enough for most flows. The principle generalizes: pick the lightest tool that meets the actual need.