"'It can't change anything yet' isn't a bug report. It's the safety catch, held on purpose until each trigger is proven."
Disabled is a posture, not a defect
Watchfire ships to production with mutation disabled, and it stays that way on purpose. This isn't an unfinished feature waiting to be switched on; it's the automation boundary, held deliberately. The engine can see everything and — until an operation earns otherwise — change nothing. It's the exact discipline the first track opened with, now standing as a permanent stance rather than a starting one.
Power is earned per operation
An operation turns its power on only after it passes a specific gauntlet: the required implementation exists, an exact-plan review passes, the executor is enrolled and authorized, and Dad gives a revision-bound approval. Miss any one and the operation stays off. Power doesn't arrive by flipping a global switch to on — it arrives one earned operation at a time, which is what keeps the blast radius of 'we turned it on' small enough to reason about.
Manual evidence is never an executor receipt
When Dad operates a target directly — sits down and fixes it himself — that creates manual evidence, and it is never laundered into a Watchfire dispatch. Receipts exist only for signed jobs the executor actually ran. The engine records what it truly did and clearly marks what a human did instead; it never dresses a person's action up as a machine's receipt to make the log look more automated than it was.
The gates stay, even when the power is on
And enabling an operation doesn't remove its guards. The mutating kind and risk class are still validated at definition, claim, and start, and a mismatch still fails closed in every mutation mode. Earning the power to act is not the same as earning the right to skip the checks — those hold for the entire life of the operation.