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2026-06-16 · #01

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Drawing a face from any angle.

Peter Han’s core idea is to treat the head not as a flat collection of facial features, but as a simple three-dimensional form moving through perspective.

The brow is the main control landmark.

Once the brow line and the corner of the brow are placed, they establish the camera angle, rotation, proportion, and the placement of the cheekbones, ears, nose, mouth, and jaw.

Instead of guessing the face from memory, you project the brow through a grid — front, side, up, down, and diagonal — then let the cranial mass, side plane, cheek plane, and mandible follow that perspective.

Only then do you add, simplify, or adjust the features.

For this portrait, I picked a diagonal high-angle three-quarter view of the face.

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Portrait-0018-ref-with-loomis.pngPortrait-0018-ref-with-loomis.png

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